![]() ![]() Human heroes have little limitations in choosing profession and speciality. ![]() Humans - the most versatile race in game. ![]() The playable Warlords: Battlecry II races are: An alternative example could be a hero specializing in necromancy and being able to summon a variety of undead or demonic beings to aid his armies in the battlefield. However, Dark Elves, for example, can summon demons by sacrificing their own lesser troops. ![]() Most of game units are accessible to one particular race. Each race has its own strengths, weaknesses, relations with other races and (more or less) different playstyles regarding hero development and base management. There are 12 playable races in Warlords: Battlecry II (WBC2). Races Creating a hero: race selection screen. The sequel maintained its predecessor's graphic engine as well as gameplay strengths: solid hero advancement system large amount of playable races intricate base management and a vast, non-linear campaign set in Etheria. Warlords: Battlecry II is the sixth game in Warlords series (second in Battlecry series), made by Australian developer Strategic Studies Group (SSG) and released on 12 March 2002 with Ubisoft as the game's publisher. ![]()
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